I’ve been playing a lot of Space Alert recently, a boardgame where you pilot a terrible spaceship through a series of dangerous scenarios in the most incompetent fashion possible. It’s basically like Roborally, only you’re all on the same team, but you get in each other’s way more, and you have to program in 12 actions rather than 5. Also your spaceship is so terrible that if you don’t wiggle the computer mouse, it goes into power-saving mode and all your plans stop working.

The expansion for the game that we’re playing with adds a campaign mode, where you can get experience and level up by fulfilling various “achievements” like in videogames, one of which is to get ten thumbs up for writing a report of one of your missions on BoardgameGeek – so in part, this is an experiment to see if I can accomplish that with a comic…